Our second LABS content features the new 'Recruit Mode'.
In this new game mode for Akinta, you will be able to recruit faster to create a bigger squad.
In Recruit Mode, you can recruit to have as many as 8 players in your squad.
Recruit speed is also twice as fast, allowing you to finish a recruit in just 5 seconds.
In addition, your HP and boost will recover to 100% after completing a recruit.
We'll continue to introduce new content through NEW STATE LABS, so stay tuned.
Map Rotation System
Map Rotation System
The new rotation system allows maps to be available only at certain times.
For this update, 'Recruit Mode' will be applied with map rotation, which means the mode will only be playable at certain times.
Recruit Mode will only be available for 4 hours after the end of the weekend Hot Time.
America - 21:00~01:00 (UTC)
Asia - 10:00~14:00 (UTC)
East Asia - 06:00~10:00 (UTC)
Europe - 14:00~18:00 (UTC)
MENA - 12:00~16:00 (UTC)
South Asia - 10:00~14:00 (UTC)
New Weapon Customization
M24 [C2]: Tracking Bullet
M24 [C2] has been changed from 'Bipod' to 'Tracking Bullet'.
The new tracking bullet leaves an indicator on a hit enemy that you and your allies can track for 10 seconds.
This indicator will be visible even if the enemy is hiding behind cover.
This customization applies the following changes:
+ Tracking bullet available
- Magazine slot unavailable
- Decreased reload speed
Auto Fire Feature
Auto Fire Feature
This new feature has been added to assist the beginner players who aren't yet accustomed to NEW STATE's controls.
When enabled, your weapon will fire automatically after locking on a target.
AR/DMR/LMG/SMG/SG/HG: Activates for targets within 150M
SR/Crossbow: Activates for targets within 200M
The feature can be toggled on/off in Settings > Controls.
MAP / MODE UPDATES
Exhibit Hall Map Improvements
Exhibit Hall Balance Changes
Certain structures, including the escalator, have been adjusted for the Exhibit Hall Deathmatch map to improve the balance between the Red and Blue sides.
The assymetrical central booth and the positions of box structures have been modified.
To allow for better vision when arriving at the second floor, the escalator has been deactivated.
Changes to Akinta
Akinta Boat Spawn
Boats will now spawn on certain shores in Akinta.
Battle Royale Improvements
New Weather for Erangel (Original)
Erangel (Extreme)'s 'sunset' weather will now appear for Erangel (Original) at a fixed rate.
Phase Information Display
The phase information UI displayed on the minimap in Bounty Royale is now available in the Battle Royale modes.
Rank System Updates
New Feature: Rank Point Off
With this new feature, you can now enjoy Battle Royale matches with no changes applied to your tier score.
Toggle 'Ranked Mode' off in the lobby to disallow your match results from affecting your tier score.
If a squad member has ranked mode turned off, Auto Match will be disabled for all party members.
You can check each squad member's ranked mode settings with the dedicated status icon.
You can turn off ranked mode when you have at least 3,000 points in the mode and server that you have selected.
All players will be matched into the same session, regardless of whether their ranked mode is turned on or off.
Your squad will be matched based on the tier score of the highest ranked player in your party.
In-Game Updates
Weapon Balance Changes
Weapon Balance Changes
MP-155 Ultima
The bullet spread of MP-155 has been increased.
M110A1
The damage of M110AI has been slightly increased.
Battle Royale Starting Island Improvements
Weapon Enabled in Starting Island
A selected weapon can now be used on the starting island.
Enable 'Display in Lobby' in the Inventory to use that weapon on the starting island.
You can set different weapons for each preset.
Time Indicator Position Change
The time indicator UI in the starting island has been moved for better visibility when using weapons.
Bounty Royale Updates
Bounty Royale Rule Changes
When dying in Bounty Royale, a portion of your prize money earned for that phase will be transferred to your loot box.
The transferred prize money cannot be picked up by you or your allies.
Kill Prizes for phases have been changed as follows:
Phase 1: 100 (unchanged)
Phase 2: 150 → 100
Phase 3: 200 (unchanged)
Phase 4: 400 → 200
Phase 5: 600 → 300
OUT-GAME UPDATES
Combat Level Updates
Combat Level Gained Experience Adjustments
Experience gained from Deathmatch modes have been increased.
Experience from kills/deaths/knockouts have been increased by approximately 50%.
Experience from wins have been increased from 100 to 150.
Experience from losses have been increased from 30 to 75.
Bounty Royale Changes
Dedicated Bounty Royale Page
The page located at the top of the lobby screen has been changed from NEW STATE LABS to BOUNTY ROYALE.
Upgradeable Weapon Updates
Attachment Tokens
Attachment Tokens have been added to allow attachment upgrades for legendary weapons.
Attachment tokens can be purchased and gifted from the NC Store.
Attachment skins for legendary weapons can be upgraded by using the attachment tokens.
If weapon upgrade tokens were used to upgrade attachment skins, an equivalent amount of attachment tokens will be refunded.
Terms of Service
When pressing 'Terms of Service' in the settings, you will now be directed to the 'Privacy Policy' document page.
SURVIVOR PASS
Survivor Pass Vol.12
Survivor Pass Vol.12 has begun.
The featured character is Edward from the Hunters faction. Collect his outfit and appearance for free by completing weekly story missions.
By upgrading to Premium Pass, you can acquire the 'Master Owl' outfit set, and you can earn even greater rewards by upgrading to Premium Plus.
If you reach a certain Pass level after purchasing Premium Pass, you will receive the amount of NC that was used to make the purchase.